Two years after the fall of the Rose Citadel, the world has not healed.In the quiet farming town of Norvale, life clings stubbornly to routine—🌾 frozen fields, 🔨 dim forges, and unfinished walls meant to keep the darkness out. But rumors spread faster than hope. Caravans vanish. Gnoll patrols sta...
Two years after the fall of the Rose Citadel, the world has not healed.
In the quiet farming town of Norvale, life clings stubbornly to routine—🌾 frozen fields, 🔨 dim forges, and unfinished walls meant to keep the darkness out. But rumors spread faster than hope. Caravans vanish. Gnoll patrols stalk the roads. Strange lights flicker beyond the southern hills. And somewhere in the ruins of the Rose Citadel, a warlord rules from a throne of bones. 💀
On a cold autumn night, four longtime companions gather beneath the tavern awning, listening as an old friend recounts horrors he barely survived. The gnolls are no longer scattered raiders. They are united. They worship a dark god. And their leader is something far worse than mortal. 🐺🔥
Then the bells begin to ring. 🔔
Plans are tested. Weapons are grabbed. Panic spills into the streets as Norvale faces the truth it has feared for months—the war has finally arrived.
👑 Crownfall begins here.
A new campaign.
A broken world.
And four adventurers forced to decide who they are when everything starts to fall apart.
Welcome to Campaign 3 of Twenty Sides.
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